RomsRetro

Shin Megami Tensei IV Rom

Published

Console
3DS
Format
.cia / .3ds
Region
USA
Released
July 16, 2013 (North America); October 30, 2014 (Europe)
Publishers
Atlus USA (North America)
Developers
Atlus
Genre
Role-playing (RPG)
Perspective
Third-person exploration / First-person battles
Gameplay
Turn-based demon battles
Setting
Eastern Kingdom of Mikado / Post-apocalyptic Tokyo
ESRB Rating
M

The gauntlet that chooses Flynn as a Samurai has a demon-summoning program inside it. A piece of machinery at the center of an old rite is Flynn’s first clue to a history his kingdom has kept from him. Flynn’s new duties eventually take him to the ruined streets of Tokyo, where the question of what the Samurai are protecting gets harder to answer.

Flynn tries on the Samurai gauntlet at Mikado’s rite, custom illustration

This is the original Shin Megami Tensei IV for Nintendo 3DS. The follow-up Apocalypse, released as Final in Japan, starts with a young Hunter in Tokyo.

For the USA Shin Megami Tensei IV ROM, pick .3ds if your emulator opens cartridge images or .cia if your setup installs game packages.

Mikado’s stone rooftops and fortress ramparts, custom illustration

A demon is worth talking to

A demon you meet in battle might ask for money or an item before it agrees to join. It can walk away with your payment, so it helps to know what you want from the deal. A recruit with an ice spell fills a real gap when the rest of your party leans on fire. Later, fusion lets you carry useful skills into a new demon without keeping the original around for every fight.

Under Press Turn rules, hitting a weakness can give your side another action. Enemies can press the same advantage when they find a weakness in your party. A fight that turns ugly can end with a visit to Charon, who’ll take Macca to send you back to the living. The Macca a demon asks for now might be your fare back from the afterlife later.

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