Sonic Adventure 2 Rom
Published
- Console
- Dreamcast
- Emulator
- Sega Dreamcast Emulators
- Size
- 1.00 GiB
- Format
- BIN/CUE
- Region
- Europe
- Released
- June 23, 2001 (Europe)
- Publishers
- Sega
- Developers
- Sonic Team USA
- Genre
- 3D platformer
- Perspective
- Third-person
- Gameplay
- Action platforming
- Setting
- City streets, military bases and the Space Colony ARK
- ESRB Rating
- E
Pick Dark Story and the first thing you drive in Sonic Adventure 2 is Eggman’s mech. At Iron Gate, you lock on to military robots and blast through steel doors. Hero Story drops Sonic onto the steep streets of City Escape. Shadow gets the nighttime run in Radical Highway, where he can grind along the rails of a suspension bridge over the city.

In Wild Canyon, Knuckles can ride an updraft to the top of the ruins. The treasure radar picks up the signal from a piece of the Master Emerald and changes color as he closes in. Rouge searches the ruins at Dry Lagoon on the Dark side, with the same radar and a different layout to learn.

The Dreamcast original has a small game that runs on the console’s Visual Memory Unit (VMU). Carry a Chao to the garden transporter and send it to the VMU to play Chao Adventure 2 on the handheld screen. The GameCube release, Sonic Adventure 2 Battle, uses a Game Boy Advance connection for its portable Chao garden.
When you unzip the Sonic Adventure 2 ROM, point Flycast at the lone .cue file. If you move the game to another folder, take the three numbered .bin tracks with it. The cue sheet still looks for each track under its original filename.
City Escape after the first clear
Stage Select lets you return to City Escape with a different job. In the 100-ring mission, the course loops if you reach the end short of the total. Another mission hides a lost Chao somewhere along the route. Bring Mystic Melody to the little stone shrine to uncover the path to it.








