The Legend of Zelda: A Link to the Past Rom

| Name | The Legend of Zelda: A Link to the Past |
|---|---|
| Console | Roms > SNES Roms |
| Emulator | SNES Emulators |
| Size | 686 KB |
| Region | USA |
| Released | November 21, 1991 on SNES |
| Publishers | Nintendo Co., Ltd. |
| Developers | Nintendo EAD |
| Genre | Action |
| Perspective | Diagonal-down |
| Art | Anime / Manga |
| Gameplay | Metroidvania Puzzle elements |
| Setting | Fantasy |
| ESRB Rating | Kids to Adults |
Legend of Zelda: A Link to the Past ROM for the Super Nintendo Entertainment System, ready to load in most SNES emulators. The file is a clean USA SNES dump, so you can keep a digital copy of your own cartridge and run it on Windows, macOS, Linux or Android without digging the console out of storage every time you want to play.
Using this SNES ROM with emulators
Once this A Link to the Past ROM is added to your emulator library—whether it is SNES9x, bsnes, RetroArch or another accurate SNES core—you can map the controls to a gamepad or keyboard and start playing immediately. Save states make it easy to practice tricky bosses or revisit favourite moments, while in-game saves still work exactly like they did on the original hardware. The ROM is small in size, loads quickly and is suitable for both standalone SNES apps and multi-system frontends.

A 16-bit Hyrule to explore
The game drops you into a stormy night in Hyrule, where a strange wizard has taken control of the castle and Princess Zelda secretly asks for help. Link leaves his house with nothing more than a basic sword and shield, and step by step the map opens up: quiet villages, fields full of enemies, hidden caves and shrines that sit just off the main path. The story moves quickly and most of the world is discovered by simply walking around and trying things, not by sitting through long cutscenes.
Dungeons, items and two connected worlds
A Link to the Past is built around a series of dungeons, each with its own look, enemy mix and puzzle ideas. Inside you find key items like the hookshot, bow, fire rod, hammer or Pegasus Boots. These tools let you cross gaps, light torches, break tough blocks or dash through walls, and they stay useful long after the dungeon where you first found them. Partway through the adventure, Link gains access to a darker version of Hyrule. Moving between the Light World and the Dark World changes enemy layouts, terrain and even how some puzzles work, so the same area can feel completely different depending on where you stand.
Short sessions or long runs
Because the game is built around compact dungeons and a world packed with secrets, it works well for different play styles. Some players like to push through the main story and collect the essential items; others use the ROM to slowly clear every heart piece, mini-game and hidden cave over many short sessions. However you choose to approach it, this Super Nintendo ROM gives you a straightforward way to keep A Link to the Past available on your modern devices whenever you feel like returning to Hyrule.







